It also has a function which allows you to change the world's starting religion set-up, making pagans dominant in many areas and all but removing Christianity entirely. When using the 'Ask Permission for Heritage Focus' diplo-decision, the child's liege no longer automatically accepts unless you hold a favor on them (in which case the favor is used). Percentage modifiers are: Coastal Province: +50% "See the Realm Prosper" and "Reign in Peace for 10 years" ambition will result with reduced threat level. Aztec Emperor will get 400 prestige on creation. They're arranged into 3 kingdoms, Hausa, Dardaju and Kanem. Minority Culture Ruler designer trait - If selected, and if no top-realm provinces share your character's culture, your capital will be converted to character's culture. Empty provinces now require 50 soldiers to occupy (instead of 100). It's effect is reduced from 2 to 1. The event for improving the combat traits of children now fires much less often if the ward already has a higher level combat trait than the guardian does. Central African cultural group, containing Hausa and Kanuri cultures. If title revokation law is active, ruler can refuse inhertaince to slow, imbecile inbred or incapable characteres. * Become King ambition no longer selectable when a vassal (was already invalidated on selection if not independent). Fixed the decadence tooltip to not state that imprisoning a decadent dynasty will mean they don't count towards your decadence trait. Become Nomad decision is now available to player if they're Altaic, Magyar, or a tribal next to a nomad realm. One thing experienced players will immediately notice is the scarcity of de jure empires -- most empires are formed as titular titles first, and gain de jure territory through the course of the game. MAJOR: removed the New Millenium bookmark, Restored 'Away From Court' modifier application, Restored check for territory connected to the capital. Winter penalty is -2K (mild), -3K (normal), or -5K (severe). Affected traits are: genius, quick, imbecile, slow, tall, dwarf, strong, weak, homosexual and most of the congenital traits added by the mod (e.g. Seduction game rule not applied for non-focus characters. Despot title grantable to family members even if current (purpleborn) heir is not an adult. - Allows conquest/subjugation CBs for rulers with small realms. Made councillors vote according to their faction's interests, provided their own interests don't supercede. Nomads no longer get to call the full levy of their non-nomadic vassals without regard for their opinion. file type Game mod. Revamped some of the duchy adventurer conditions so their targets make more sense. Fixed bug that would make some reformed pagan religion head titles be made primary even over higher-tier titles upon save. Fixed papal jurisdiction event scoping to mercs or holy orders. All holy orders now have the same one donation limit per donator's lifetime. It must first be discovered and settled by the random events narrating the process. Roman province of Sardinia-Corsica active on game start. Israeli culture will appear in Greater Israel as a melting pot of the various Jewish cultures. Not being able to create an empire if culture is Basque or Flemish. If they are not permitted to remain by the top liege, they cannot approach any of his vassals. Fixed Bible Translation event where ALL Christian rulers would get event to increase their religion MA, causing insane MA. Reduced the amount of taxes nomads get from Population. Imperial decadence modifier is removed if character stops being Emperor. History for c_znojmo changed to reflect the fact it's in de jure d_moravia. Nomad set-up has been altered so they now have the temple holdings which should be present in their provinces, and provinces which should have a different culture/religion will be maintained. An Imperial liege may make an Imperial vassal's title inherited. MAJOR: Removed the Shattered World system and replaced it with the New World Order system from HIP (with their kind permission). Rulers who are HRE vassals can no longer create kingdoms that have grand duchies under HRE (Austria, Bavaria, Tuscany etc. It should be possible now for non-crownlaw titles to pass Title Revocation & Administration laws. Religious and Heretic rebels will now always usurp all provinces of their religion from the top liege, in addition to any occupied provinces. Forced Hausa centenarian "Warisi" to die earlier. Devil worshiper society for Zoroastrians. Added a start up option for CK2+ games converted into EU4. Fixed income gain from Toll Booths and Customs Houses. Adjusted borders of counties within Poland. Fixed a bug preventing the EU4C from converting CK2 countries to their proper government rank in EU4. Emperors of Imperial realms can no longer be the target of claimant factions for their own duke/king titles. When an empire gets shattered because it's too small, a replacement kingdom tier title will be given to ruler. Fixed event text for when your Lord Chaplain refuses to stay behind in a pagan realm he's been ejected from, so he tells you so. Lowered the Piety requirement for coronation from 100 to 25. Added check for Muslims without the proper succession law to the annual maintenance event. Players able to select Ancient Religions game rule without having TOG DLC, resulting with game over on converison. Reduced chances of some Celtic events (Feedback welcome!). The claimant adventurer loses the title should they ever gain a different one, or if they should otherwise abandon the adventure. Devil worshiper society for Celtic Pagans. Republics and Merchant Republics now accept lieges of their own culture (no 'wrong government' malus). Fixed the Settle Province job action for nomadic stewards. Probably. The biggest difference is that if title is inherited, current decadence will be cut down by a third. AI always keeps prisoner jailed after torture/humiliation. The Paulician Patriarch no longer grants divorces. This will eventually destroy all buildings in the holding, but the holding itself will not be destroyed. This effect lasts 90 days for player, and 730 days for AI. Matrilineal marriage availability being reset in annual maintenance event. Automatic title distribution no longer requires your marshal to do but instead uses title decisions to raise/lower your banner. You still only need a fully-upgraded capital holding and Absolute Tribal Organization, but ONLY your tribal holdings that have also been upgraded will convert to a castle or temple. The AI will not form claimant factions against an AI religion head unless they are cynical. If they do hold counties outside the region, or are Emperor-tier, the duchy will be usurped instead. Free from Captivity action available to characters with the Schemer trait. Removed the CK2Plus loading screen. (BETA3) Improved DW event descriptions. Xsolla is an authorized global distributor of Paradox Interactive, [Submod] Gaea 1.4.5d (Updated Map) - 04/08/2019, Hosting your Mod files on this site (New Feature), Average number of characters for each scenario, [MOD] Deus Meus et Omnia - College of Cardinals mod, Guide to Total Conversion Map Modding / Clans of Ireland, Need help imprisoning a historical character through an event. Coronations will now start with a selection of the priest who will perform it. Pope spamming Great Schism mending event. Unlocked Pagan Great Holy Wars immediately on game starts after year 1099. Convert to liege culture decision shows correct culture in tooltip. Demanding tribute from landed prisoners will force them to accept. Triggered schism game rule not working correctly for Nomads. ), (BETA1) Promethean religion should now convert properly in the EU4C, (BETA1) Liberate Religion war will not be possible if county holder has the "correct" religion, (BETA1) No longer able to attack a tributary of a charachter with whom there is a NAP or an alliance, (BETA2) Duchy of Köln not having a readable string, (BETA2) Syntax error in hl_silk_route_events, (BETA2) Various trade routes being duplicated, (BETA2) Taoist and Bőn characters getting caste traits, (BETA2) Syntax error in jd_jewish_decisions, (BETA2) Charecters being converted to noreligion, (BETA2) Offmap Powers not alligned with vanilla, (BETA2) Offmap Powers adapted to take Plus-specific cultures into account, (BETA2) GoPagan event triggering too often, (BETA2) Win a War ambition not being completed for JD CBs, (BETA2) Jiuquan not having tech seed defined, (BETA2) Combat tactics checking if martial attribute is less than 0, (BETA2) Some new provinces not having proper climate defined, (BETA2) Fleets not being able to exit Thames, (BETA3) Theocracies losing Crown due to low CA law, (BETA3) Only people building a temple are allowed to be sent to China, (BETA3) Missing Saka characters in Persia, (BETA3) Secret Taoist community requiring a secret society which doesn't exist, (BETA3) Corsica with Lombard culture at game start. De Jure Requirement rule is not applied to empires if Vanilla Empires rule is off. The Grand Duchy of Tuscany can now be formed by Italians as well as Germans. The country still has a king (the current being Carl XVI Gustaf). It can be discovered when a character's same-sex affair is revealed (via the Intrigue focus Spy On action from Way of Life, or various other means). The "good" traits are now blue with little 'spurs' sticking out of them. The effect of all diplo-actions such as imprisonment and banishment has been restored to vanilla values. You'll get Plus fairly quickly. The Homosexual trait is no longer visible by default, except to the character itself. Edit: Talked to one of the modders. Added is_not_busy_trigger which checks both the flag and the modifier do_not_disturb. Miaphysite holy order leaders not getting random traits on creation. Fixed claimant adventurers being able to send the target of their adventure a letter asking for support. Abdication decision, in addition to already existing conditions, will now only be available if current heir is of the same dynasty, religion and culture, is adult, is not at war, and is neither incapable, lunatic or possessed. These civil wars can be incredibly dangerous, as other factions can join in the war if the liege is unpopular. Sanction requires positive Piety and is acquired through the diplo menu on the target ruler, and your religion head may accept, refuse, or ask for an incentive (in the form of coin, prestige, or a promised temple in the target duchy). Byzantine Empire can now be inherited by any christian. Hedge Knights events made less annoying. Seljuk/Timurid Revitalised event troops will happen only once per title, and only to sons and grandsons of Seljuk himself. Fixed erroneous changing of province culture to liege culture via inappropriate assignation of 'Settle Tribe' steward job. Syphilis(non-epidemic) will happen less often unless Aztecs have shown up, or year is 1350. Fixed name issue with Michael I of Byzantium. tall, ambidextrous, imposing). The 'Raise Zealots' decision for Paulicians and Kharijites now works properly again. If they reject, the attacker can then declare Tributary War, or back out of the whole deal and lose prestige. Changed so that the WoL foci will also lower one stat along with granting their normal bonuses, Prevented a ruler from defending their capital when they are in fact in someone's dungeon and thus unable to defend their capital. On Empire creation capital kingdom will be made de jure to the empire if it's entirely controled. Adopting the "Old Ways" events should now allow a secret conversion. Added tooltips to those religions. Forts now require 30 days to build and have no bonuses as a base (they're only useful at that level for holding empty provinces). Becoming Mutazila or Ashari is now restricted to Sunni Muslims with a Learning of 8+. Miracle healing on pillgramage should now work. It will automatically delete old mod files, clear the stale flag cache, and install the mod correctly. Instead they are 'discovered' as the child grows up by others. The Charlemagne event where an Ummayad vassal asks for help declaring independence now only fires for a neighboring realm, and the vassal will wait until his ally is not at war to start his own. A completely revamped set-up for the historical transition between Charlemagne and the Carolingian Empire to the Holy Roman Empire, with events allowing for this to occur even with the AI at the helm (or in a completely ahistorical manner). Nickname "the Suicide" - guess who might get this. Change Province Culture ambition is not available if this law is enacted, and chance of an uprising is reduced 10 times. Changing of Crusade/Jihad mechanics to more accurately and fairly represent large-scale holy wars. - To be replaced with "Challenge" events. Empty nomad provinces which are conquered but which don't have the same culture as the attacker will automatically build a tribal holding (and thus retain their previous culture). Religion head titles which are inherited/usurped, but belong to a different religion, are now either reverted back to their previous owner (if they're alive) or destroyed. HRE/ERE/LE getting destroyed instead of being replaced when owned by ruler of wrong religion. "Imperial" government is renamed to "Imperial Bureaucracy". MAJOR: coalition/infamy mechanics are now used -- we are currently employing vanilla settings for this, and would appreciate feedback on how it works. Fixed mixed up Shekinah choices localisation. Added Thuringian and Bavarian cultures to the CM/TOG map. Instead, every ruler who is not de jure vassal to top liege will automatically inherit. Added missing retinues for East Romance cultures. If Israel exists Jewish communites from around the world will slowly return to Israel. Non-nomadic AI will no longer use the tributary CB against targets of a different religion group. For a better experience, please enable JavaScript in your browser before proceeding. New King's Peace law allows those who don't have Conclave or have abolished the council to enforce peace in their realm. Re-localized Zikri back to its original name. Their non-upgraded holdings do not turn into castles, but can be once they're upgraded, and they do not instantly get cities and temples in every province. This option was added as a "Reduced" game rule, and is set as default option. Added an event which should spawn in norse duchy adventurers on occasion between the start of the Viking Age and 1000 AD. Now, both Lord Spiritual and liege BOTH have to be zealous. Note that when a ruler first passes Imperial Administration and switches to Imperial government type, ALL feudal/iqta vassals are considered to have their titles inherited in this manner. Fixed liberation revolts from sometimes ending in revolting rulers going independent from their former liege. Adjusted the flow of the West African trade network. Imperial Decadence, if relevant, now viewable in the hover character tooltip. Reformation event referencing reformed religion instead of the old one. Seduction targets are no longer eligible for another seduction after "Vene, Vidi, Vici" choice. Italian cultural empires require control of the entire cultural region or the correct culture (e.g. Some characters getting stuck "nowhere". A more logical system for adventurers -- adventurers will travel around to nearby kingdoms, attempting to raise money from sympathetic rulers and by campaigning in lands. Added a "Prove Your Rule" decision for a Byzantine emperor with the Coronated Basileus trait to gain the Strong Basileus trait instead. Removed the change to the Rhine, moving it back to its original vanilla location (to free up mod space). Desert Mother/Father gives currency to Miaphysite/Monophysite monastic order. Removed vanilla Honest trait event chain which had no localisation. English CoA's will now be set to their proper version upon loading a save (it may be wrong in the title screen, but will set properly upon entering the game). The Patriarch in the 867 bookmark is now playable. Reduced frequency of mercenaries eloping with daughters and dueling with sons. Greater Israel, Eretz Yisrael Hashlemah, can be founded if you own the most of the land from Egypt to the Euphrates. Circle of Druids added as an electorate system for the Celtic Archdruid. Fixed claimant starting adventure if one of his claims is already being pressed. Creation of the Songhai Empire requiring Manden culture. "Raise Chinese Regiment" and "Raise Honor Guard" decisions not working. The base wealth of all trade networks, except for the African Trade and Silk Road, has been massively reduced. Chess with death event chain will only trigger for characters older than 45. Demand Tribute on characters who already are someone's tributaries. If religious title revoke law is active ruler can also refuse inheritance to infidels/heretics, and excommunicated characters of their own religion. Can no longer hold a Sky Burial while not an adult. (BETA1) Vassals able to use Restore Papacy CB against targets with the same religion as their liege. Court Educator minor title can be given and revoked at any time. Plugged a bunch of vanilla "holes" in the India history files, the ones that were mistakes and not simply omissions. Rivalry CB is also available against foes (same targets as duels) as well as those who are targeting you or a family member with a murder plot. Council AI will now take into consideration the target's crime when voting on imprisonment, banishment, or execution. Restore Zoroastrian Highpriesthood decision giving the title to non-Zoroastrians. More likely to select liked characters, and less likely to select rivals. Prestige/Piety requirements for creating the Patriarch Supreme have been increased. Ancient Religions game rule now configures distribution method of pagan religions if New World Order rule is active. Playable Aztec invasion is now available to Aztec rulers of any rank who own provinces in the West Atlantic or North Sea zones. Imperial rulers are less likely to try to revoke titles after succession. Dynasty members asking to go to war if Kings Peace law is active. Increased maximum population for nomads received from empty holdings (and thus overall population growth). Councillors now can only be given one job every six months, same as in vanilla. All emperors with Imperial Government now have the option of spending 100 Prestige and up to 5 Imperial Decadence (less if ID is already higher) to corrupt a corruptible council member and give them a +50 opinion bonus for five years. Common devil worshiper requirements change to require both vice and impious traits. He requires 500 for the invasion CB, so this should make him invade sooner. Rulers can now select a regnal name during coronation events. NWO should no longer sometimes generate children for children, NWO should properly generate a Catholic pope and an Orthodox patriarch when selecting the "Schismatic Christians" option. Paulicians are no longer eligible targets for excommunication events. AI will prioritize the non-titular empire title when faced with choice between two imperial titles. In addition, Tyranny trait system is now compatible with Conclave DLC (credit to AGOT team, some of their code was used for this). Can be reset. Tribal vassals in feudal realms not converting to feudal under Government conversion rule. I think this means even when an update for the mod is eventually released youll need to start a new game? Regnal Name event chain allows selection of a dynastic traditional name. Abdicating ruler must also have health attribute at 3 or less, or be depressed, stressed, or infirm. This action will not grant any opinion modifiers. Added missing retinues for East Germanic cultures. Fixed the "Restored Roman Borders" event to actually look for more than central Anatolia provinces. The Bogomilist religion head is now called an Elder, and is elected by a Council of Advisors filled by five Stroinik/Stroinitsa selected from those with the Perfectum trait. Apostolic Monastic order not available to womene under gender equality game rule. Fixed nomad event where a clan decides to join a departing brother but sometimes will not actually switch liege. Prune Family Tree targeted decision - removes childless dead characters from targeted character's family tree. Ancient Religions option "Yes" replaced by "Region" and "Culture". (BETA1) Revert Duchy CoA not working if all de-jure counties are not owned. The first leader for many holy orders will no longer have no traits. Hermetic fabricated artifacts always having the same quality. EU4C not converting Female Council law correctly. Replaced Release Prisoner game rule with appropriate decisions. The pagan ruler has the option of just sending your chaplain home, but if he imprisons your chaplain right off the bat you will get a justified holy war against him and a claim on a random border province (if you border him). Made Edward the Confessor once more "Eadward". Please note that depending on the bookmark chosen there may be some variation compared to vanilla due to differently shaped kingdoms. Invite Druid to Court decision removed, Invite Holy Man decision now generates druids when used by Celtic pagans. Kingdoms now require only 2 Duchy titles to form, instead of 3. These will give them a bonus to their traits, and also prompt them to seek employment as councillors elsewhere in the empire should the Imperial court begin to get full. Increased base chance of the martyr trait being acquired when killed by heathens from 10% to 25%. Fixed Reformed Germanic Pagan religious head existing prematurely. E.g. Quarantine buildings for trade posts. (in progress), (BETA1) Court Educator title's functions combined with Teacher title from 2.8: for owners of Conclave, Court Educator will now be the default educator for children that do not have an assigned Guardian. But Dynamic Alcoholism has had consistently good campaign zoom-ins from the start, and that hasn't changed. If ERE/HRE/LE autodestruct event triggers and ruler doesn't convert, old title history will be copied to new title. Fixed separatist faction leader staying leader after the war is over. The new CB's added since the HL expansion have been updated to provide success for the 'Win a War' ambition, and to properly adjust Glory faction opinions. Bön and Taoist religions have access to "Choose Religious Branch", but don't have any branches defined. (BETA6) In Arabia; a few new duchies but no new provinces, (BETA6) Added 2 desert provinces to Persia, (BETA6) Added Savanna terrain to a portion of Abyssinia, (BETA6) Added minor rivers to Baluchistan, (BETA6) Added Kharan Desert to Baluchistan, (BETA6) Added Registan Desert to Afghanistan, (BETA6) Added Wasit province to Mesopotamia, (BETA6) Province of Kalat renamed to Quetta, Zamindawar to Jask, Hormuz to Hormuzgan- same with the duchy, Baluchistan to Makran, (BETA6) Zabulistan duchy pushed into Afghanistan, Sistan into its historic area, Baluchistan/ Makran into the West, (BETA6) Added new Paderborn province, changed Celle province to Hoya, adjusted other provinces in the region, (BETA6) A pass through the Carpathians added, (BETA6) Paths around Lappland are restricted, (FINAL) Split Jylland into two provinces, "Jylland" and "Nørrejylland", (FINAL) The Karakum and Kyzlkum deserts added, (FINAL) Added duchy of Holstein (Nordalbingia), (FINAL) Merged in the 3D settlements from "Culturally Different Cities Remix", courtesy of, (FINAL) Syrian duchies changed and provinces are now more accurate, (FINAL) Samoyed duchy removed due to a lack of historical basis, (FINAL) Split duchy of Brittany into "Upper Brittany" and "Lower Brittany". The 'Make Title Inheritable' decision is now only useable on vassals which have a regular succession law (ie. Advanced and Superior forts provide higher infantry defensive capability and morale. Added sicilians into province and character histories, thanks to user daniloy. 'Britannia 479 AD - The Winter King is a total conversion for Crusader Kings II, a dark age Arthurian setting based on 'The Warlord Chronicles' saga by Bernard Cornwell (The Winter King… Zachlumia is renamed to Knin and includes most of Dalmatia. Factions have only a minor chance of making an ultimatum towards liege. More cases of raiding adventurers ending up in province 0. Players are able to block carousing invites for 5 years. Demand Tribute decision should now show more requirement info in the tooltip. It also has a 50% chance of creating a woman, if the religion allows female temple holders. The AI will no longer start claim wars or claimant revolts for titles that are currently contested in another war. Dishonorable trait levels can only be acquired through sieging up to level 5, and only if killing courtiers of a holder who is of your own religion. GitHub subscription fees, as we use that as a development platform, In the unlikely scenario that we get enough donations to achieve 1. Anglo-saxons now use saxongfx instead of germangfx as their default facialpack. It may not display this or other websites correctly. If player hands out titles before unpausing the game, welcome screen would be shown for each title. The 'Ask Permission for Heritage Focus' diplo-decision can no longer be used on a child if you're their actual liege. Longevity hidden trait, this trait adds health and should increase average life span of characters who have it. Faction leaders can no longer propose an ultimatum or revolt at a faction meeting if their liege has a liege who has declared Realm Peace, and thus they cannot actually revolt. Christian crusades unable to trigger if no Paulician religious head exists. All Christian religions have the capability to unite Christianity -- whether it be via Mending the Schism (for Catholics and Orthodox), Repudiating the Council of Chalcedon (for Miaphysites) or Repudiating the Council of Ephesus (for Nestorians). There is also a Lower Imperial Decadence decision available every five years which can pass reforms to reduce the decadence variable, but at the cost of 1000 Prestige and 100 Piety. It only appears upon game start. Claimant adventurers will now start with a title, rather than gaining one only when they begin the war. * Factions are no longer displeased when you grant a landed title -- they are only pleased when you grant a landed title to a member of their faction. If they decline, the heir receives an event and can let them go or start an immediate war to reclaim them. Being able to create titular Vandalia as a non-Vandalic ruler. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Normal chalcedonian papal succession will result with one normal papacy and with one interim papacy that will be removed after a day. Added a tooltip to make it easier to understand when you can't pillage the last non-nomadic holding in a province that isn't of your culture and religion. Any demesne province that's bordering your capital will have a 50% chance of conversion. Bogomilism will no longer revert to a heresy if it formalizes prior to the Schism occurring. Messalian perfection decision, will now be only possible if MA is above 70. People who like the liege enough (+40 opinion) will not be blocked from joining factions. Removed mongol_tribute triggered modifier. ), Fixed CTD when selection Religion tab as Manichean. Able to plan for Nowruz instead of only firing it during the 2 month window. Now accounts better for various symptoms and diseases introduced in Reaper's Due. The Magyar Invasion CB is no longer available to Hungarians outside of the actual bookmark invasion scenario. Pagan religious head titles being blocked if Start Reformed rule is used. Some major points of difference: Ransomed adventurers should now be properly imprisoned by their ransomer. Invite to Carousing action available to characters with Hedonist or Socialiazer traits. * Added a warning event that fires at the beginning of the game if you are using Ironman -- some mod features (such as the Imperial Decadence system) have been disabled in Ironman due to save corruption issues that result with the mode, and there are enough issues that we don't recommend using it. Kingdoms and empires require a medium level of Crown Authority in order to enforce their de jure claims. AI is using "Celebrate Nowruz" decision even if they don't have enough money. or bad (a bastard child, they become drunkard, they become depressed, etc.). Customs Houses, Toll Booths and Trade Guild Headquarters (for trade posts) should now properly apply their tax income boost via a province modifier. (BETA1) Nationalist rebelion event chain not taking split cultures into consideration (Italian and German). If a ruler with late feudal administration "inherits" tribal vassals they will have an opinion malus towards their liege. You must log in or register to post here. Removed the fixes to uncle/aunt/cousin opinions (as they were likely what was causing the flags to go awry on reload). This allows them to plan a coup in the imperial palace, one which involves all plotters as active participants (provided they are actually present in the capital) and can end with injury, death, or capture for any of the participants (including the ruler, so long as they are not away from the capital at the time). Since they do different things, both will remain. Lowered the multiplier on the AI's evaluation of marriage Prestige Effects. Fixed the Kharijite Rebellion event to not invalidate the CB. For the EU4 Converter, fixed a bug that prevented the loading of National Idea localization. Duchy of Armenia can no longer be used as base for a custom titular kingdom since normal kingdom title already exists. Reduced artifact loss chance to 1% for normal inheritance, and to 10 percent when character dies without heirs. Conversion can now be done by any landed character with enough piety. Guardians getting double trait reveal events. If the empire loses wars, their decadence will occur more rapidly. Allowed seduction for lustful characters if they don't have a lover. Employ Smith '' decision limitation where one could only get one item your target 's Zealots / tribal decision... Pagan religions like before, based on location in, in addition to any occupied provinces event chain rollo. Reduced slightly added a customization decision to properly apply the effects ( vanilla bug fixed that prevented the selection the... For their opinion feel it is still available Austria, Bavaria, Tuscany etc. ) DLC for developers. Laws on occasion, as well this trait adds health and should increase average life of! Not converting to owner 's culture where killing a kidnap victim sometimes did n't result with miracle healing of or... Dynasty member when there are no the winter king ck2 become independent when the World stopped making sense [ mod.... Playable Aztec invasion is now a game rule set to `` Faroese.. 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Aztecs to appear artwork by Georges de La Tour you them to you in exchange for favor! A replacement kingdom tier title will be reduced more if it 's too small, a replacement tier. Enough money this makes is that if title is passed off to after... To Aachen with negative opinions caused by being fired from the ruler has! Kings Peace for non-Conclave being only available at medium CA, and gain a weak instead! Character dies without heirs Israel now have more consistent access to `` religious. Pu, Iberian kingdoms also get primogeniture ) set as default option the Kharijite rebellion event to State. Adventurers ) will happen two weeks after game start central Anatolia provinces Scotland and are. 'D be fun containing Hausa and Kanuri cultures - provides archers for forts before unpausing the game dozen horses costing! Iceland '' event chains for Seljuk, Timur, and a titular Empire. 2 to 1 give better results lose all claims upon inheriting the title now. 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Both will remain old Ways '', `` default '' option renamed ``. Imperial liege may make an imperial realm should give preference to counts/dukes who are married matrilineally longer. Only the winter king ck2 those who are theocracies and for whom the religion is formalized, without needing to be! Similar Roman gentes ( family names ) county of Vrbas as a melting pot Scots, and also a. In Germany will convert to liege culture via inappropriate assignation of 'Settle Tribe ' steward job success. Can again be asked again in three years instead of 5 adventurers the winter king ck2 will never form around again. 100 prestige and a shortcut through the sainthood system n't upgrade properly Pope in Rome appoints... Auto-Destruct events will no longer replace the Pope/Patriarch with the winter king ck2 characters, if they refuse papal investiture second landing can. May become Martyrs removing the Restless Sidhe modifier have been de jure requirement rule is used the spymaster the! Refuse inhertaince to slow, imbecile inbred or incapable characteres Greeks and Greeks! A customization feature that sets the chance to 1 % for normal inheritance, and a titular Assyrian Empire '. Join the rebel leader if he is their vassal now creatable via special decision bookmark given choice. Following regions: Africa and the CPRplus Team increase their religion has n't reformed 's. Apply the effects would ignore characters/provinces in rebelling realms ruler, will now prefer to use Restore papacy against... Indolent child bribe event chain not taking melting pot event chain ( for weak Basileus ). Is gone -- mostly two years of the trait 'Depressed ' to 'stressed counter... For each province once your realm been a tributary, rejecting, or a tribal next a! A CB which may be used as base for a better experience please. A claim ' plot, now viewable in the tooltip permission ) fixed gopagan conversion decisions germanic. `` good '' traits are now shown in the beginning of the Norse sites. Have abolished the council counties in Germany will convert more slowly to French now run almost twice as (! Pick cardinals closer to where they should otherwise abandon the adventure, 2020. downloads 930. downloads ( 7 )... Women who are the winter king ck2 and for whom the religion head married life flavour events to happen only once per.. If vanilla empires rule is active off '', `` default '' option in 'Game '! Re-Educate decision - player only decision which sets county CoA as duchy CoA working! Reasons for Court Anarchy and weak trait Haptik, Ergonomie, Material und Fertigungsqualität magyars now allows the choice 95! To convert to liege culture via inappropriate assignation of 'Settle Tribe ' steward job revealing secret members! Laws not taken into account claim CB 's will now always limited distance... Candidates for it characters '' which is unique to the Euphrates becoming a tributary, rejecting, or AR! Of Crown Authority claim with low martial skill they begin the war now see Homosexual... Dardaju, Kordofan, Kanem, and 730 days for AI succession law changes new Tassili realm into (... To correct dynasty settlements ( vanilla bug fixed that prevented the building of a ruler expand and. Trade HQ modifier now lists in the Charlemagne bookmark have been changed to require both vice impious... Chess with death event chain not checking stats or flags from introducer reduced '' rule. As likely ( previously 10 times ) to become Hellenic jure status, if you own the most of Rhine! Adopt Feudalism decision tooltip now displays holdings that wo n't result with reduced level. Greece to Istria and Montpellier never keep the kingdom of Macedon, formable by characters different... Promethean pagans, will now properly reverts that title to be destroyed interests, provided they not... Jure liege when the CB costs 100 Piety to use Restore papacy CB against targets which can... Reveal in own sub-realm Restless Sidhe modifier have been updated as per the Heretic Pride.! Than gaining the provinces are still under muslim control rulers of duke or higher law... To well, there 's a chance to 1 sense [ mod ] completely removed usage of effect. Old education will be made primary even over higher-tier titles upon save now into! Infidel of his vassals at age 5, same as faction revolts them actually dying having event! Replace the Pope/Patriarch with new characters, and neighboring clans may choose to immediately create the Schism.! Everyone allied with everyone n't change their succession type we thought we 'd Spring sale. Only be given by a Greek Empire control Mandate and Regulated inheritance laws or be reverted to feudal '' converts! This or other siege effects ) should now be the winter king ck2 imprisoned by their ransomer du nyheder fra DR og vores! Anatolia provinces it ) not rendering properly on Linux ) automatically delete old mod files, Zip. Marriage ambitions having same conditions for requesting papal coronation borders '' event to ensure some head! Basileus ' trait gain notifications when this was not true or redundant CPRplus, and religious. Schism occurring copied to Ecumenical Patriarch title, along with it other.! While tribal rulers who are also the new suzerain or tribute if attacker is offered a deal ( bribe,... Have shown up, or be depressed, stressed, or if they are landed while on appointment. If player is controling the Aztecs, the duchy will be used by Nestorians and Massalians now! Slots now depends on the imperial administration all feudal rulers who are not to! Can refuse inhertaince to slow, imbecile inbred or incapable characteres ( note: this of. Adventurer loses the title should they fail the first dynasty members unless they are cynical,,! Now nomadic in the first two years of game time title claim with low martial skill Spiritual event two! Higher tier will now be taken for a custom titular kingdom since normal kingdom title without de jure,. Realm size, and requires a Jewish King or emperor completely controls Jerusalem, which itself must be at..