On the other hand, if your team is defending an objective here, it may be smart to only have one or two Operators on the objective while the others use the Market and Tin Building to protect them.The Tin Building may not be the most accessible location, but with its open second floor and how it breaks up the Center, it has plenty of tactical use for multiple playstyles.For the run-and-gunner, you could bait someone in the Center to chase you down the small alley it creates before you hit them with a close-range punch.As for snipers – or even an assault rifle user – the second floor of this building provides decent sightlines over mid-map and even points west. Do not dwell on the second floor for long, because if done so, the player is easy prey for the nearby mounted machine guns, both of which can penetrate through the whole second floor. Coming up to here may give you some advantageous high ground against those travelling through here, or may allow you to snipe southwards, potentially countering someone in the Bike Shop.Right off West Street is a garage that has both of its large doors facing the Bike Shop swung open.
Here are the 20 distinct zones that this map contains: The following set of maps detail the entirety of Talsik Backlot, including the zones, the locations of important areas in different game modes, and a topographical image.The Allegiance get their due for a westside initial spawn in Backlot, as they will roll into battle in between the Parking Lot to the Bike Shop and the Back Alley/Garage areas.Those spawning here will either want to head straight up north or south, or if you want to tackle the enemy head on, barrel right on through to Main Street.Nestled in between the Garage and Laundromat is this Back Alley, which promotes close quarters combat due to its relative size.Note the small staircase on the west side of this alley, which is accessible.
Springt über Talsik Backlot ab, einer Großstadt mitten in der Wüste von Urzikstan, in der gerade großflächige Bauarbeiten vorgenommen werden. With 270 degrees of views around this building, this can be paradise for a skilled sniper.The first level is where those trying to counter a sharpshooter with a CQB weapon can shine, as the partially constructed walls break up the otherwise open concrete floor. Trivia In the Season Three Trailer, the date for Talsik Backlot is Day 7, 20:42:03
However, because the second story isn’t built-up either, Operators who roam down here will have to watch out for enemies shooting down a level onto them.Speaking of the second floor, this is where sharpshooter will want to lock down off the break from their respective spawns.
If you are trying to snuff out a sharpshooter here, it may be worth considering that unconventional route up to that Operator’s level.Part of Backlot’s true center is a zone simply named Center. Within this single room are two main entrances on the east and west walls.If you are travelling through here, be careful of enemies that can, and will, shoot on your flank, as those lifted garage doors welcome in plenty of sight lines from the south.
A fan favorite from the original Modern Warfare 2, Rust is a small map that creates frantic, fast battles. From here, you can access the Tin Building, the Market, Main Street, and the Construction Site.While this usually serves as a transition area with little cover to take, Center has plenty of objective importance across multiple game modes, such as Domination where it is the B flag site.If you are trying to attack this area, figuring out the correct angles to lob grenades into it from the street or Construction Site can help you clear out any enemies that are on the objective. If the "Flawless" challenge is needed, a good chance to get it is to go in the basement of the construction building, it is a very overlooked area. Using the back ladder to climb up here, shoot through the openings made by the lack of wood and tin panels to pick off enemies down range.Because there is no roof here, beware of enemy Killstreaks that can, and will, take you out from the top-down.This small two-story building is the other main structure flanking the Center, providing snipers with fantastic views of the surrounding area as well as cover from Killstreaks.In objective game modes where the center of the map is important, such as Domination or multiple times during Hardpoint and Headquarters, locking down this building could be advantageous to your team’s success.