We have decided to change that.Our new Public Roadmap will instead do what we intended to do when we first deployed the current one: show you more of what we are doing.

We are showing you what our teams are working on right now, and what sprints look like in the weeks, months, and quarters ahead. Posted: 3 weeks ago. Sometimes, as we develop things and we iterate and see the results of a sprint, we need to go back to rework code or design, or we find new challenges or opportunities that we didn’t see at the outset of the project, and need to pivot. post. We also don’t visualize what features may have caused a change, or what content may have gained a higher priority causing the shift. To experience this #content, you will need to enable targeting cookies. 0. No compromise. Roadmap Roundup - July 17th … Roadmap Roundup - August 7th, 2020. Star Citizen dev tells angry fans that it's working on another Squadron 42 roadmap The never-ending development cycle By Rob Thubron on July 30, 2020, 9:33 24 comments All content on this site not authored by its host or users are property of their respective owners. New games | Panels | Let's Plays | Industry Insight | Esports tournaments | Livestreams | Tabletop gaming | Exclusive merch | More!

Perhaps when CIG is finished with the roadmap for the roadmap, they could give us a timeline for the timeline. And we are only showing a fraction of that because this current roadmap is predicated on an estimate of delivery.Currently, features and content that we do not have a definitive release date for, even when they are being actively worked on, do not get displayed on the Public Roadmap.

Even then, because these are estimates, we still have to push things a quarter or two due to unforeseen issues or necessary pivots. post. Our intention is that this new view of our sprints will be the primary Roadmap we want you to visit regularly to watch development progress.While you can see the format is going to change (we hope for the better!

It’s worth noting that the older style of Roadmap cards for Star Citizen patch releases will still remain, in addition of the new sprint-focused version, but it will be used specifically to highlight what features/content/tech we are aiming to release in each quarterly patch. We want to empower you with the tools to explore this information for yourself. While they’ll be disappointed if we don’t. It is not a promise of what we will work on. 0. So yeah it's always gonna look anemic around this … Pitched as a semi-regular, lower-budget, easier to produce alternative to their usual update vids, the first run of “The Briefing Room” was reportedly somewhat underwhelming. We have over 450 developers working tirelessly every day on Star Citizen and Squadron 42. Natalie Clayton. Some who follow us understand that just because something is not on the roadmap does not mean it’s not being actively developed. Star Citizen has always been predicated on open and transparent development. Support RPS and get an ad-free site, extra articles, and free stuff! Roadmap Roundup - July 24th 2020. That means we intend to show you what our developers are working on every sprint. If you click our links to online stores and make a purchase we may receive a few pennies.

Roadmap Roundup. Plus, there will be some teams that are in R&D or ideation for things that are just way too early to talk about, and we feel revealing that would just create unhelpful noise and speculation.

Pushing up the quality meant creating new art assets, which then meant asking the team to capture new B-roll footage after normal, and then the production was pushed back further by key team-members falling ill and taking time off.That first Briefing Room is likely still coming in a few weeks – though not as “scrappy” as once planned – along with a collection of other updates. We say it in the current roadmap, but need to reiterate it again, for the new Public Roadmap, the progress tracker will be fluid. Fans have reacted angrily to an update from Cloud Imperium Games about the new roadmap for Star Citizen and its singleplayer campaign Squadron 42. But it’s hard not to see the production issues around dev updates and a quickfire video as reflective of the problems with Squadron 42 (and Star Citizen) as a whole. 30th July 2020 / 4:40PM .

In the early days, that was much easier when we were one studio with a small group of developers. Eight years and a few hundreds of millions of dollars in crowdfunding into development, and Star Citizen‘s star-studded Squadron 42 campaign is still nowhere on our scanners. Star Citizen's revised Squadron 42 roadmap now has its own roadmap. Yes, we know.